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iRacing and INDYCAR Just Announced the Series' First Standalone Video Game in Two Decades
Official early gameplay screenshot courtesy of iRacing Studios / INDYCAR — cars No. 5 (Pato O'Ward) and No. 10 (Alex Palou) at the Yard of Bricks, Indianapolis Motor Speedway
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iRacing and INDYCAR Just Announced the Series' First Standalone Video Game in Two Decades

"INDYCAR Racing The Game," built by iRacing Studios, is headed to PS5, Xbox, and Steam in early 2027 — timed to land ahead of that year's Indianapolis 500.

Mitch HFounder & EditorJuly 17, 20264 min read

iRacing and INDYCAR announced on July 10 the name, logo, and launch plan for their previously teased console and PC racing game: INDYCAR Racing The Game. Developed by iRacing Studios, it's headed to PlayStation 5, Xbox Series X|S, and PC via Steam in early 2027, timed to arrive ahead of that year's Indianapolis 500 — and it's the first standalone INDYCAR video game the series has had in more than two decades.

We're bringing everything we know about authentic, immersive racing to consoles and PC, and creating an experience worthy of the INDYCAR name.

The two organizations released the official logo alongside a pair of early gameplay screenshots showing Pato O'Ward's No. 5 Arrow McLaren and Alex Palou's No. 10 DHL car nose-to-nose on Indianapolis Motor Speedway's Yard of Bricks — both images explicitly labeled 'early gameplay screenshot' rather than finished, marketing-polished renders. iRacing says the game will simulate the full NTT INDYCAR Series calendar, spanning IMS, street circuits, road courses, and ovals.

"INDYCAR features the most competitive and action-packed racing on the planet," said Alex Damron, INDYCAR's chief marketing officer, in the announcement. "Partnering with iRacing — the gold standard in racing simulation — ensures this will be a truly special new chapter in our gaming history." iRacing president Tony Gardner framed it as a long-standing ambition for the studio: "This is a project our team has been passionate about for a long time. We're bringing everything we know about authentic, immersive racing to consoles and PC, and creating an experience worthy of the INDYCAR name."

iRacing has spent nearly two decades building its reputation on PC as a subscription-based, laser-scanned racing simulator used by real INDYCAR, NASCAR, and IMSA drivers for practice and by pro esports leagues for competition. A standalone console title marks a different kind of bet — trading the subscription-sim audience for the console racing-game shelf, where Codemasters/EA's F1 franchise and Kunos Simulazioni's Assetto Corsa series have long had that space mostly to themselves on the open-wheel and sim-racing sides respectively. iRacing and INDYCAR say pre-order details and further feature reveals will follow in the coming months at indycargame.com.

#iracing#indycar#sim racing#video game#indycar racing the game#iracing studios
Reporting based on iRacing.com.
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